Sonic Hits 100k Wallets in One Week on Solana

Sonic Hits 100k Wallets in One Week on Solana

full version at blockchainreporter.net

Sonic, the first gaming Layer-2 (L2) infrastructure launched on Solana. It has achieved an impressive milestone within one week of launching its Sonic Testnet Odyssey. The platform accrued over 100,000 unique wallets and processed more than 17 million transactions. It highlights the strong demand and potential of the Sonic protocol.

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Sonic Testnet Odyssey Sees 3.2 Million Transactions in Days

The Sonic protocol is the first atomic SVM Layer-2, which is primarily designed for gaming on Solana Blockchain. It has a plethora of fundamental features to facilitate game creation and running. These include adaptable ‘gamelization’ elements, a mockup environment, and polymorphic data types. Capitlizing on the Solana speed, Sonic offers the fastest in-chain video game experiences.

Within only 36 hours of its start of the Sonic Testnet Odyssey, the protocol revealed over 45k wallets, and 3.2 million transactions proving L2 infrastructure adoption at a relatively faster pace. Many of these transactions originated from customers engaging with games developed under Sonic that interfaced with the Odyssey campaign. This campaign involves the targeting of people who play the games and make transactions inside these games, such as Jogojogo, Fomoney, Rage Effect, and Lowlife Forms.

It is a well-connected blockchain through retail, the easy onboarding, and the enthusiasm originating from memecoin. Nevertheless, gaming on Solana has not yet replicated success that other segments such as DeFi, NFTs, and SocialFi enjoy today. But Sonic wants to make that process easier to let other developers set up their own fast SBM chains for GameFi and other projects on Solana.

BITKRAFT and Others Back Sonic with $12M Investment

Developed by Mirror World Labs, a two-year old GameFi infrastructure startup, Sonic has laid out plans of expanding through ecosystem grants and accelerator programs for developers to bring them onboard the Sonic SVM and HyperGrid Framework. HyperGrid provides the viewers for the streaming and the provisioning of game engines and virtual machines on the Solana, and it is a grid environment kit for creating the new SVM environments for games.

This comes after Sonic secured $12 million in card Series A by BITKRAFT, with Galaxy Interactive, Big Brain Holdings, and others. Sonic has also recently enhanced the Sonic Testnet Odyssey as well. It will enhance speed and reliability, in turn increasing success rates for delivering games like Snake Lite, a tap-to-earn game developed via Telegram.

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